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Old Jan 30, 2012, 02:25 PM // 14:25   #21
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Originally Posted by Elnino View Post
Your idea wouldn't change a thing then.
Above average players (money-wise) are a minority, they wouldn't be able to boost any activity whatsoever in PvP. Even if your idea targets the average player, gathering those tokens will be done by syncing and only syncing. Remember RR day?
The goal of this is not to revitalize pvp, so I'm not worried at all if it doesn't. To claim it won't boost ANY activity is ridiculous! It will bring some activity.

Claiming it will ONLY be done by syncing is another ridiculous claim! Will people sync (cheat), sure but there has always been syncing every day to this day. Others won't sync and earn it in the intended way. Will people bot (cheat) the ectos, sure but there has been botting for ages and still to this day. Perhaps they will get banned too! Will people buy runs, sure and that has always been going on also. However, they will have a difficult time to cheat the last requirement (getting to the armor crafter) so that is where alot of the cheaters will be stopped!

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Originally Posted by Lanier View Post
This is an awful idea for a couple of reasons.

1. I feel as though any armor made of ectoplasm would look really ugly.

2. The cost is rediculous. What is the point of making an armor that only the grind-enjoying farmers/SCers or powertraders could afford? Average players like myself don't have ectos just lying around.

I'm all for introducing new armor skins, but these ideas that have been thrown around recently have been horrible (I am also referencing the recent full chaos armor suggestion). If the team that makes costumes is going to make more armor skins, make ones that look normalish but still cool, and make them the same price as the other non-obby elite armors.

By the way, when I say "normalish but still cool", I'm referring to armors that aren't all sparkly or glittery, but still have a cool look to them. I like to use the champion's armor set from dragon age 2 as an example, since its probably the best looking armor among any of the rpg's that I play.

http://4.bp.blogspot.com/-mHNA1CW4DA...pion%2Bset.png
1. Thats a guess of yours but how did you come up with that when I never gave a specific description.

2. Not targeted at you. People have to understand that not everything is obtainable by the average player or above-average players will never ever be challenged.

3. This armor has to be exceptional since its awarded for great victory and expense! However, since I didn't describe your argument against what its may or may not look like has no weight. To add, I didn't describe it because the look is secondary to main goal of this which is the method of obtaining the armor, I'll let the developers and artists decide what the final product will look like, but certainly not you since your not the target (above-average players only)

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Originally Posted by Veldan View Post
Nice idea, but I think it could be improved like this:

1. remove the ecto cost. If you want an armor set that requires great prestations (doing all the hard areas in hard mode) then that should be enough, you shouldn't also introduce insane grind to get the ectos

2. split the set in 3 sets. PvE is very different from GvG/HA/codex and that is again very different from AB/JQ/FA/RA. I would make different sets for these very different gameplay modes, because most people don't enjoy all 3.
1. With no cost or little cost behind it, it would lose some weight and feel like a cheap "greeny", and lose some interest or become more common.

2. The point of combining all the different elements of game types is intentional. To test players across different elements of the game, that what makes this the ultimate challenge. Some players are good at only a certain play type or maybe have not bothered to learn another type. This lets them do it all!


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Originally Posted by cormac ap dunn View Post
As has been mentioned before, this is a terrible idea. Not only has this idea been presented before, but isn't there enough epeen in the game? Add to this, there is a laundry list of other things the Live Team has slated. I doubt the idea of even more crap grind, Epeen induced, obnoxiousness takes precedence over the scads of other things they have yet to finish. As for getting these tokens, THIS may be the worst of the ideas... PvP is already damaged enough, I doubt adding a bunch of people notorious for finding a way to cheat the system will help... Syncing/resigning is already prolific enough without the addition of people only there to get some more trophy crap.
Show me where this amor challenge has been mentioned before.

Epeen is only 1 of many motivations behindy why players will undertake this, but I already addressed that so read earlier my response. This laundry list is not really followed. So who knows when they will finish what they said they will do...sometimes its right away sometimes it years.

Syncing I already addressed in this post under Elnino!

Quote:
Originally Posted by Mintha Syl View Post
I agree with most. We sure don't need another prestige item just for few, if they were to make other armors they should be avalaible to everyone. I think obsidian was a damn stupid idea anyway (and the fact that people wears it despite looking ugly just cause of its price). And yeah, forcing people into pvp for that won't make it more lively but rather more exploited, so even worse.
Yes we do need another prestige item for a just a few! Some players need an outlet for all their ecto gathering over the years, if anything players need to cash-out now as the game comes to an end for many. The key is they won't simply be able to buy this armor, they have to work for it too by overcoming the challenges of gathering the parts and getting to the crafter. As you mention the obsidian armor you prove there is a market(demand) for high-priced armor. Are you claiming all people will cheat? Sure many will and many will not. So yes it will be more lively.

Last edited by melissa b; Jan 30, 2012 at 02:31 PM // 14:31..
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Old Jan 30, 2012, 03:21 PM // 15:21   #22
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I like the idea of a new armor and some ideas are pretty good. But forcing pve people to play pvp is never a good thing. But since all resources are set on GW 2 and the basic idea for GW2 is make all items as easy as possible to get, I doubt this will ever be introduced.
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Old Jan 30, 2012, 03:38 PM // 15:38   #23
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Th idea of new armor is nice, however there are a few things I'd like to point out:
- Ecto cost is way to high, even if it is supposed to be for the "elite" people.
Gw was supposed to be a game where skill matered, not that you got alot of money and can get things other people can't get.

- The idea of needing to complete pve and pvp objectives is a nice idea, but like other people said: forcing pve people to play pvp just wont work.

- Creating a fairly big update like this for a small community of people in gw is just unfair towards other players.

- And ofcourse: this will never happen, but you probably knew that yourself.
It takes anet a few months to do a simple skill balance/update.
We still got the long forgotten update to underpowered proffesions/skills, never seen anything about that, 3rd part of WoC, estblishment of Ebonhawke and other "beyond"stuff.

I'd rather have more interesting lore/story lines then a stupid armor update few people will gain ANY benefit from.
Sure high end areas/pvp will see a little bit increase in activity but that's it.
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Old Jan 30, 2012, 07:02 PM // 19:02   #24
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An armour set just for he elite/ uber rich few?? .. Bollocks to that.

I do agree with you that new armour sets would be cool, but it's just not going to happen at this stage as others have already said.

Heh, we won't even get a cape tweak for female chars so that it actually looks like a cape instead of a dishcloth someone stuck to their back as a joke. :P
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Old Jan 30, 2012, 08:27 PM // 20:27   #25
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Why limit it to 250e per piece? If it is supposed to be for those who are truely wealthy why not 250a per piece? And those who have mastered the game.....require 43 max titles? Might as well throw an /age req in there too lets say 50k hours. Sound reasonable? Ok now you know how most of the people will view this suggestion. Factions Derv and Para armor are widely accepted as the only "needed" new sets of armor.
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Old Jan 30, 2012, 08:42 PM // 20:42   #26
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Quote:
Originally Posted by melissa b View Post
The goal of this is not to revitalize pvp, so I'm not worried at all if it doesn't. To claim it won't boost ANY activity is ridiculous! It will bring some activity.
So the Goals Are?:

1) Add small activity boost for anet, w/ a big programming investment.

2) Add a challenge for (IMO) very high end players who are bored with FoW armour and are happy to re-grind EVERYTHING again....and who most likely will find it easy.

3) what... effect ecto prices for people that collected too much...?

5% of active people will attempt this, if even that and when they stop trying thats it activity over no leed-on effect from the revenue or anything.

Awesome thought put into the idea its just not going to Appeal to Anet. I would love to see something similar for players of all abilty so we CAN add activity.

Look at Nicholas the Traveler, an example of a brilliant ploy to keep players coming back! Low end too high end I would argue.

Thanks for putting forward a well thought out Idea.
But i dont think the top 1-5% is where this should be aimed as these kind of ideas need to appeal to anet... so they need to have a payoff for anets investment of time in a 7+ year old game.
This just doesn't am i wrong?

Last edited by Marty Silverblade; Jan 31, 2012 at 08:53 AM // 08:53.. Reason: fixed broken quote tag
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Old Jan 30, 2012, 08:56 PM // 20:56   #27
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Quote:
Originally Posted by melissa b View Post
The goal of this is not to revitalize pvp, so I'm not worried at all if it doesn't. To claim it won't boost ANY activity is ridiculous! It will bring some activity.
No it won't. period.

Quote:
Claiming it will ONLY be done by syncing is another ridiculous claim! Will people sync (cheat), sure but there has always been syncing every day to this day. Others won't sync and earn it in the intended way. Will people bot (cheat) the ectos, sure but there has been botting for ages and still to this day. Perhaps they will get banned too! Will people buy runs, sure and that has always been going on also. However, they will have a difficult time to cheat the last requirement (getting to the armor crafter) so that is where alot of the cheaters will be stopped!
You want to worsen the situation in PvP? Really?
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Old Jan 30, 2012, 10:27 PM // 22:27   #28
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Quote:
Originally Posted by melissa b View Post
1. Thats a guess of yours but how did you come up with that when I never gave a specific description.

2. Not targeted at you. People have to understand that not everything is obtainable by the average player or above-average players will never ever be challenged.

3. This armor has to be exceptional since its awarded for great victory and expense! However, since I didn't describe your argument against what its may or may not look like has no weight. To add, I didn't describe it because the look is secondary to main goal of this which is the method of obtaining the armor, I'll let the developers and artists decide what the final product will look like, but certainly not you since your not the target (above-average players only)
I'm going to address point 2 since 1 and 3 were already addressed in my previous post when I said that my opinions on the likely artwork were beside the point.

Everything should be obtainable by the average players. That is how supposedly-anti-grind games (like GW) work. Even elite armors should be obtainable by those who have a life outside of guild wars and aren't willing to waste their time grinding countless ectos. On the topic of grind, that is exactly what this armor would be. You call it a "challenge" to get that absurd number of ectos. Its not a challenge, its just a rediculously time-consuming grind. Pretty much anyone, regardless of skill level, could get that many ectos if they had the time to do so.

I has also already been pointed out by others in this thread that Anet shouldn't cater to the power traders and the "1%" (if thats how you want to address them) over the rest of us.

Last edited by Lanier; Jan 30, 2012 at 10:31 PM // 22:31..
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Old Jan 31, 2012, 04:13 AM // 04:13   #29
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Second batch of reasons why this shouldn't be implemented besides obviously drawing away from Anet's resources:

1. People are already jaded against the top percentage of people who have uber amounts of money more than them, why add an elite armor to further the imbalance?

2. Ecto prices would skyrocket (theoretically, if people actually wanted this crappy armor) making it harder for people who scrape their cash together to get obby armor for HoM, making 50/50 even harder for people who don't have obscene amounts of cash.

Summary: Why make an update to reward the players who have already done their part to make themselves a tier above everyone else? To create an even higher tier, so they can laugh at those under them and act even more elitist? Or is it to make it harder for everyone else to feel happy with the amount of money they have since they're always having to measure up to the rich people? Please.
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Old Jan 31, 2012, 05:19 AM // 05:19   #30
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/not signed.

Probably one of the most "un-fun" ideas ever posted here in Sardelac. - Excessive grind required - strike one. Requiring players to take part in activities that they do not enjoy (PvP / PvE) - strike two. The vast majority of players would look at the requirements and say "No way!" (they may even throw in a bad word for emphasis) - strike 3.

And, as others have pointed out, the live team has enough on its plate to keep them gainfully employed for the time being. Throw in the fact that GW2 is on the horizon and also the fact that many players have already shifted away from GW to other games, you're talking about a game that has passed its hey-day and will fade dramatically when GW2 is released later this year. This raises the question: Who will be left to show off your fancy new armor to?
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Old Jan 31, 2012, 03:13 PM // 15:13   #31
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This doesn't look very GW-like.

This looks more like something someone that played grindfest games until he got used to grind to the point of not seeing how bad it is would like in one of those other grindfest games.


Farming and speed clears are not part of the original GW design and philosophy, so you should not take them into consideration as something positive for anything you suggest.


I always like to see posts and commentaries from people that left grindfest games like WoW or the many Korean grinders, and how they suddenly opened their eyes and noticed that the game didn't felt like a game, but like a job of chore.
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